How Do People with Limited Movement Personalize Upper-Body Gestures? Considerations for the Design of Personalized and Accessible Gesture Interfaces.
Learning to operate a high-dimensional hand via a low-dimensional controller
Autoencoder-based myoelectric controller for prosthetic hands
Dimensionality reduction of human gait for prosthetic control
Linear and non-linear dimensionality-reduction techniques on full hand kinematics
A do-it-yourself 3D-printed thoracic spine model for anesthesia resident simulation
Design of a 3D-printed, open-source wrist-driven orthosis for individuals with spinal cord injury